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Mex Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Implemented Interfaces | Properties |
struct MexResizingHBox; struct MexResizingHBoxClass; gboolean mex_resizing_hbox_get_depth_fade (MexResizingHBox *hbox
); gint mex_resizing_hbox_get_depth_index (MexResizingHBox *hbox
); gfloat mex_resizing_hbox_get_horizontal_depth_scale (MexResizingHBox *hbox
); gint mex_resizing_hbox_get_max_depth (MexResizingHBox *hbox
); gboolean mex_resizing_hbox_get_resizing_enabled (MexResizingHBox *hbox
); gfloat mex_resizing_hbox_get_vertical_depth_scale (MexResizingHBox *hbox
); ClutterActor * mex_resizing_hbox_new (void
); void mex_resizing_hbox_set_depth_fade (MexResizingHBox *hbox
,gboolean fade
); void mex_resizing_hbox_set_depth_index (MexResizingHBox *hbox
,gint index
); void mex_resizing_hbox_set_horizontal_depth_scale (MexResizingHBox *hbox
,gfloat multiplier
); void mex_resizing_hbox_set_max_depth (MexResizingHBox *hbox
,gint depth
); void mex_resizing_hbox_set_resizing_enabled (MexResizingHBox *hbox
,gboolean enabled
); void mex_resizing_hbox_set_vertical_depth_scale (MexResizingHBox *hbox
,gfloat multiplier
);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MexResizingHBox +----MexMenu
MexResizingHBox implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface, MxStylable, MxFocusable and MexScene.
"depth-fade" gboolean : Read / Write "depth-index" gint : Read / Write "horizontal-depth-scale" gfloat : Read / Write "max-depth" gint : Read / Write "resizing-enabled" gboolean : Read / Write "vertical-depth-scale" gfloat : Read / Write
gboolean mex_resizing_hbox_get_depth_fade (MexResizingHBox *hbox
);
gint mex_resizing_hbox_get_depth_index (MexResizingHBox *hbox
);
gfloat mex_resizing_hbox_get_horizontal_depth_scale
(MexResizingHBox *hbox
);
gboolean mex_resizing_hbox_get_resizing_enabled
(MexResizingHBox *hbox
);
gfloat mex_resizing_hbox_get_vertical_depth_scale
(MexResizingHBox *hbox
);
void mex_resizing_hbox_set_depth_fade (MexResizingHBox *hbox
,gboolean fade
);
void mex_resizing_hbox_set_depth_index (MexResizingHBox *hbox
,gint index
);
void mex_resizing_hbox_set_horizontal_depth_scale (MexResizingHBox *hbox
,gfloat multiplier
);
void mex_resizing_hbox_set_max_depth (MexResizingHBox *hbox
,gint depth
);
void mex_resizing_hbox_set_resizing_enabled (MexResizingHBox *hbox
,gboolean enabled
);
void mex_resizing_hbox_set_vertical_depth_scale (MexResizingHBox *hbox
,gfloat multiplier
);
"depth-fade"
property"depth-fade" gboolean : Read / Write
Whether to fade children with respect to their simulated depth.
Default value: TRUE
"depth-index"
property"depth-index" gint : Read / Write
Index of the child to use as the foreground child. Negative values mean to use the focused child.
Allowed values: >= G_MAXULONG
Default value: -1
"horizontal-depth-scale"
property"horizontal-depth-scale" gfloat : Read / Write
The multiplier used to determine how much children should shrink beyond the child designated by the depth-index, horizontally.
Allowed values: [0,1]
Default value: 0.667
"max-depth"
property"max-depth" gint : Read / Write
The maximum amount of depth steps.
Allowed values: >= 0
Default value: 5
"resizing-enabled"
property"resizing-enabled" gboolean : Read / Write
Whether to size children with respect to which child currently has focus.
Default value: TRUE
"vertical-depth-scale"
property"vertical-depth-scale" gfloat : Read / Write
The multiplier used to determine how much children should shrink beyond the child designated by the depth-index, vertically.
Allowed values: [0,1]
Default value: 0.99