BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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#include <rapicorn-core.hh>
Go to the source code of this file.
Classes | |
class | Bse::TestObjectIface |
See also the corresponding IDL class TestObject. More... | |
class | Bse::ServerIface |
See also the corresponding IDL class Server. More... | |
Namespaces | |
namespace | Bse |
The Bse namespace contains all functions of the synthesis engine. | |
Functions | |
void | Bse::operator<<= (Rapicorn::Aida::FieldBuffer &fb, TestObjectIface *obj) |
void | Bse::operator>>= (Rapicorn::Aida::FieldReader &fbr, TestObjectIface *&obj) |
TestObjectIface * | Bse::operator->* (TestObjectHandle &sh, Rapicorn::Aida::_ServantType) |
TestObjectHandle | Bse::operator->* (TestObjectIface *obj, Rapicorn::Aida::_HandleType) |
void | Bse::operator<<= (Rapicorn::Aida::FieldBuffer &fb, ServerIface *obj) |
void | Bse::operator>>= (Rapicorn::Aida::FieldReader &fbr, ServerIface *&obj) |
ServerIface * | Bse::operator->* (ServerHandle &sh, Rapicorn::Aida::_ServantType) |
ServerHandle | Bse::operator->* (ServerIface *obj, Rapicorn::Aida::_HandleType) |