BEAST/BSE - Better Audio System and Sound Engine
0.8.2
|
#include <bse/bseenginenode.hh>
Go to the source code of this file.
Classes | |
struct | EngineCycle |
struct | EngineQuery |
struct | EngineSchedule |
Defines | |
#define | BSE_ENGINE_SCHEDULE_NONPOPABLE(schedule) |
Functions | |
EngineSchedule * | _engine_schedule_new (void) |
void | _engine_schedule_clear (EngineSchedule *schedule) |
void | _engine_schedule_destroy (EngineSchedule *schedule) |
void | _engine_schedule_consumer_node (EngineSchedule *schedule, EngineNode *node) |
void | _engine_schedule_secure (EngineSchedule *schedule) |
EngineNode * | _engine_schedule_pop_node (EngineSchedule *schedule) |
SfiRing * | _engine_schedule_pop_cycle (EngineSchedule *schedule) |
void | _engine_schedule_restart (EngineSchedule *schedule) |
void | _engine_schedule_unsecure (EngineSchedule *schedule) |