BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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#include <bse/bseitem.hh>
Go to the source code of this file.
Functions | |
void | bse_item_set_parasite (BseItem *item, const gchar *parasite_path, SfiRec *rec) |
SfiRec * | bse_item_get_parasite (BseItem *item, const gchar *parasite_path) |
void | bse_item_backup_parasite (BseItem *item, const gchar *parasite_path, SfiRec *rec) |
void | bse_item_delete_parasites (BseItem *item) |
SfiRing * | bse_item_list_parasites (BseItem *item, const gchar *parent_path) |
const gchar * | bse_item_create_parasite_name (BseItem *item, const gchar *path_prefix) |
void | bse_item_class_add_parasite_signals (BseItemClass *) |
void | bse_parasite_set_floats (BseObject *object, const gchar *name, guint n_values, gfloat *float_values) |
SfiFBlock * | bse_parasite_get_floats (BseObject *object, const gchar *name) |
void | bse_parasite_store (BseObject *object, BseStorage *storage) |
GTokenType | bse_parasite_restore (BseObject *object, BseStorage *storage) |