BEAST/BSE - Better Audio System and Sound Engine
0.8.2
|
copy_deep() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
copy_shallow() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
object() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
ObjectHandle() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
ObjectHandle(GObject &object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
ObjectHandle(const ObjectHandle &oh) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
operator=(GObject &object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
operator=(const ObjectHandle &oh) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
ref() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
take(GObject *object) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
unref() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |
value_get(const GValue *value) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline, static] |
value_set(GValue *value, const ObjectHandle &self) (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline, static] |
~ObjectHandle() (defined in Sfi::ObjectHandle) | Sfi::ObjectHandle | [inline] |